| The flu meshes are the next to texture. Here I purposely supplied you with a map that is not correctly oriented. It is your task to properly orient it so that it matches the orientation of the flu when at the rotation coordinates of 0, 0, 0. The images below represent the proper orientation of how the maps should look once you edit the rotation of the one that is wrong. Once you determine which of the two image maps is rotated incorrectly, rotate it in your image editor to match the correct orientation. | |
![]() SF Thrusterfins Small_3 |
![]() SF Thrusterfins Large_6 |
Fluspec.JPG |
![]() Flu.jpg |
![]() Image mapping used for the large fins. |
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![]() Image mapping used for the small fins. |
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![]() Apply the materials to the Large fins and the small fins. |
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| Hey guess what? You just finished mapping this model!
Nice job by the way. Remember that you can alter a texture to suit your own
taste. Don't just accept the one included with a model. You can use a
different one that you like better. For some more space ship textures to apply to your starfury (or other model), you may want to visit the spaceship textures tutorial and download some more. |
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