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Choose
a compression setting from the dropdown menu. Bryce does not have any tutorials for high quality rendering of animation. Therefore, you can start with the following.
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| Set
the Compression Quality to 100% (this provides the
highest quality image) |
Compression Quality determines the degree of strictness that the compressor uses in following the colors in your animation. For example, 100% may make the image copy purple as purple...50% may make the image copy a range from light purple to dark purple as the one color purple. | ||
| Set Key Frames every 1 frame. (A key frame copies all necessary
data for your computer to render a frame) |
Key Frames will determine the degree of quality throughout your animation. A computer animation is made by determining the color change for each pixel in the picture. Lets say that in frame one the pixel is black, then in frame 3 the pixel is green and in frame 5, the pixel is orange. The computer must copy that information to complete the animation. This is done in Key Frames. Drastic color changes as indicated above create a key frame automatically on most compressors. However, if the colors were light purple, purple, and dark purple...the compressor might miss these subtle changes unless you told it to create key frames every 1 or 2 frames. Instead it might just produce one tone of purple, which can severely decrease the quality of your animation. | ||
| Uncheck
any kb/sec options. |
The kb/sec option is used to determine the number of kilobytes/second that the compressing program compresses each second of video to (some programs use kilobits/sec instead). For example, setting this at 300 kb/sec will force it to compress the animation to conform to an average of 300 kb/sec regardless of the keyframe settings, fps, quality or resolution. Imagine creating a video that needed 350 kb/sec to look good..and you set it to 300. The un-accounted for 50 kb/sec has got to come from further compression of the animation this would result in over-compression. If you know how much your computer can handle and want to force the animation to conform to that, you can set this option. This will provide an even workload for your computer throughout the animation, but setting this option can decrease the quality of the animation severely unless you know the limits of your computer and its hardware. | ||
Set
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Choose the location and name of the animation. | ||
| Wireframe Animation | If you
want to render a wireframe animation instead of a full render. Follow all the above
steps then hold Shift + Ctrl while clicking the OK button.
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| Cool
Wireframe Animations If you change the paper color |
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| and change family colors | |||
| you can make some really impressive wireframe animations. | ![]() |
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| If you
want to render a wireframe picture instead of a full render, render an animation to
individual files (.bmp format) then render an animation but set the output module to BMP
instead of AVI.(see above) Then follow the steps for rendering a wireframe animation. |
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Banding of a Rendered Movie |
Banding (or
splotchy animations that lack clarity) are usually a result of over compression or too low
of a key frame rate. Be sure to
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Rundll.dll error |
Usually a result of a bad compression program. Try reloading the compression program or using another one. | ||
| Nothing is moving | There are several
reasons for this.
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Jerky or jumpy play back |
Try all of the
following in order. Compression is necessary on ALL computer animations. You MUST have compressed the movie. Think about it, one frame at 640 x 480 resolution is close to 2 megs in size (uncompressed). Multiply that by 24 for a computer animation...that means 48 megs for 1 second of video! 10 seconds = 480 megs, 100 seconds 4.8 gigs...you get the idea. Some recommend no compression/sequential file rendering/and rendering at 1.5 times the desired resolution, but remember these people are using super fast computers and have tons of RAM and hard drive space. As well as a team of people and budget to work around any such limitations. If you are not doing it professionally and do not have the necessary power, then your animation MUST be compressed! Don't kid yourself into thinking you can work around it. If you did not set a compression method then you must
And/Or
INCLUDING
Older computers can not support high frame rates or high resolution renders even if compressed. FPS over 18 per sec that are over 480 x 360 in resolution will most likely jerk on older computers due to slower processors, slower video cards, or slower hard drives. You can
Note 320 x 240 at 30 fps will run on most computers. If this skips frames, your processor or hard drive are suspect. Also turn off all TSR programs (such as Norton, Screen Savers, etc.) |
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Won't do a wireframe animation render |
Be sure you are
pressing the Ctrl + Shift + Clicking the "OK" control at the same time.
Follow the instructions to setting up an animation.
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How do I decrease the size of my avi? |
You can
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I can't render sequential files.I only have the AVI format available for output module. |
You must render to
individual files.
Bryce4 ships with this ability already. |
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| My animations "shimmer" what can I do? | This isn't an easy
question to answer, however here is one option. Render the movie 1.5 times larger in
resolution than the one you desire...then reduce the resolution in an animation editor. This shimmer has been referred to as "high frequency noise" and is very difficult to fix. However, this will reduce the "shimmer". Remember, each frame is different..and thus Bryce renders it differently therefore producing the "shimmer". |
Are you interested in making a sunrise/sunset animation? Check out this tutorial by DesertDirk.
This is not meant to be an all inclusive instruction on every possible way to have made the final image or produce the desired results. Bryce offers zillions of wonderful ways to replicate, multireplicate, reposition, etc. in its powerful interface. Experiment!
Post your images on the web and get advice and/or win awards
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